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Big growth is on the horizon for the emerging industry of AR and VR headsets.

According to the latest IDC projections, Augmented Reality and Virtual Reality continue to gain momentum in the mainstream tech media. And per the latest forecast data from IDC’s Worldwide Quarterly Augmented and Virtual Reality Headset Tracker, dedicated AR and VR headsets collectively are expected to grow at a very strong pace from just under 10 million units in 2016 to just shy of 100 million units in 2021, with a 5-year CAGR of 57.7%.

VR headsets have led much of the device volume to date, the IDC’s report summary explains. Within that category, screenless viewers (VR headsets powered by a smartphone), which are the cheapest available form factor, have been leading the charge.

The second half of 2016 saw a ramp up in volume from three highly publicized market leading VR device products – the Sony PlayStation VR, the HTC Vive, and Facebook’s Oculus Rift.

“The next six to 18 months will further stimulate the VR market as PC vendors, along with Microsoft, introduce tethered headsets and high-end standalone VR headsets also enter the market,” said Jitesh Ubrani senior research analyst for IDC Mobile Device Trackers. “With lower hardware requirements on the PC and lower prices on headsets, VR will be more accessible than ever before. And the introduction of additional motion tracking and hand tracking will help further blur the line between digital and physical reality.”

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